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AI Insights · Timothy · July 2023

Top 5 Casual Games in Finland: Q2 2023 Performance

Discover the performance trends of the top 5 casual games in Finland for Q2 2023, including key metrics on weekly downloads, revenue, and active users.

Top 5 Casual Games in Finland: Q2 2023 Performance

The second quarter of 2023 saw significant activity in the casual games category in Finland. Here, we dive into the performance metrics of the top 5 casual games, showcasing trends in weekly downloads, revenue, and active users.

MONOPOLY GO! by Scopely, Inc. demonstrated a varied performance throughout the quarter. Weekly revenue experienced fluctuations, peaking at approximately $11K in early June. Downloads saw a downward trend overall, starting at 6.5K at the end of March and dropping to around 2.5K by the end of June. Active users showed a gradual decline from 17.9K in early April to 8.9K towards the end of June.

Coin Master from Moon Active maintained robust weekly revenue, peaking at around $41K in late June. Downloads, however, declined steadily from 5.2K at the end of March to 1.6K by the end of June. Active users also showed some fluctuations, peaking at 27.7K in early May and settling at around 22.4K by the end of the quarter.

Words of Wonders: Crossword by Fugo showed consistent engagement throughout the quarter. Weekly revenue ranged from approximately $1.8K at the start of April to around $1.1K at the end of June. Downloads remained relatively stable, averaging around 2.8K weekly. Active users stayed steady, fluctuating minimally around the 22K mark.

Royal Match by Dream Games recorded impressive revenue growth, peaking at nearly $19.6K in the last week of June. Downloads saw a spike in late May, reaching about 4K, before stabilizing around 2.7K by the end of the quarter. Active users showed an upward trend, climbing from 11.4K in late March to around 13.9K by the end of June.

Teen Patti Gold-Poker & Rummy from Moonfrog saw moderate revenue figures, peaking at $90 in mid-May. Downloads showed an upward trend, reaching over 3.1K in late June from 2.6K at the end of March. Active users, although fluctuating, remained high, peaking at over 80K in the first half of April and settling around 71K by the end of June.

These insights highlight the dynamic nature of the casual games market in Finland. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023